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🦉 WE READ 463 OWNER COMMENTS
New DLC: what owners actually say
Commenters are deeply skeptical that promised DLC will ever materialize, citing a decade-long track record of abandoned single-player content in favor of lucrative online monetization.
What owners complain about
- Broken DLC promises COMMON
Multiple users note that single-player DLC for GTA 5 was originally promised but never delivered; they distrust future DLC announcements accordingly.
- Online monetization kills SP content COMMON
Commenters fear that once publisher sees how profitable online modes (e.g., 'Shark Cards') are, all single-player DLC and other projects get scrapped to focus on microtransactions.
- Absurdly long waits COMMON
Users point out they've waited 10+ years for GTA 6; multiple jokes about playing it in retirement or buying it multiple times across decades of life.
- Misleading indie studio ownership SOME
Supercell (Tencent), DICE (EA), and Mojang (Microsoft) are called out as not truly 'indie' despite being marketed that way; Minecraft specifically shouldn't count anymore.
- Expansion vs DLC labeling FEW
CDPR calling their content an 'expansion' rather than 'DLC' is noted as technically different in scope, with suspicion it's also a redemption attempt after bad press.
What owners love
- Long-term support redeems games
No Man's Sky is highlighted as a game that was 'underwhelming at launch' but became genuinely great after nine years of steady updates, with one user logging 100+ hours.
- Community curators are cherished
The daily gaming news poster receives heartfelt thanks across multiple comments; users describe the content as a 'highlight of their Lemmy feed' and compare it favorably to ad-heavy gaming sites.
- Indie games deliver unique experiences
VA-11 HALL-A is praised for letting you play a background NPC in a cyberpunk world, and Cloudpunk gets love for its anti-corp themes and flying cars despite a lower budget.
Surprising patterns
- Commenters track their own aging against game releases with dark humor: 'I'm 40 now, I can expect to buy GTA 6 seven times and carry me into my 60s.'
- There is a stated moral case for piracy specifically for Disco Elysium: commenters argue the IP was 'basically stolen' from creators who were illegally ousted, making piracy the ethically correct stance.
- The Turkish-language comments are exclusively focused on Byzantine and Ottoman Empire playthroughs in what appears to be a Paradox strategy game DLC, with strong audience demand for specific historical campaigns.
WHO SHOULD SKIP IT
Buyers who expect timely DLC delivery or trust publisher promises about post-launch single-player content should stay away, as commenters overwhelmingly expect delays measured in years and potential cancellation.
Synthesised from 463 real owner comments across 5 platforms. Every point is grounded in the comments — no marketing, no AI guessing. How we do it →