REVIEWS / COMPARE

Framer 3.0 vs Sketch

Sketch edges ahead at 10.0 vs 8.7 — but read the trade-offs below; Framer 3.0 may still be the better fit for you.

Framer 3.0 Sketch
RATING 8.7 / 10 10.0 / 10
CONFIDENCE medium high
USER VOICES 52 741
POSITIVE 60% 90%
PRICE
RECOMMENDED ✓ Yes ✓ Yes

Framer 3.0

★ STRENGTHS

  • Sleek redesigned interface with unified canvas and code (no more split screen)
  • Minimal learning curve for existing Figma users
  • Strong designer-first workflow praised across both user and video layers

✗ WATCH OUT

  • Aggressive add-on pricing for locales, seats, bandwidth, and collections — costs escalate quickly for client work
  • Less scalable and customizable than Webflow per multiple cross-layer sources
  • Multi-select issues reported by users in comparison contexts
Not recommended Full review →

Sketch

★ STRENGTHS

  • Powerful API for scriptable generation of components
  • Enables seamless syncing of production code with design systems
  • Acts as a reliable single source of truth for UI elements

✗ WATCH OUT

  • Lacks two-way binding (cannot extract code from Sketch files)
  • Requires technical overhead to bridge with frameworks like React
  • Native Mac-only application limits cross-platform team collaboration
Not recommended Full review →

HOW THIS COMPARISON WAS BUILT

Both verdicts are synthesised from real user voices on Reddit, YouTube, Hacker News, ProductHunt, Trustpilot and editorial sources — 52 for Framer 3.0, 741 for Sketch. No paid placement; ratings come from raw sentiment, not our opinion. Read the methodology.